An overhaul of Sega’s Sonic Riders: Zero Gravity called “Regravitified” has been released by Zero Gravity Labs for the emulated version of the Wii release. The mod includes all new abilities, a complete rework of the gear system, and improved netplay. You can download the mod right now from over on the Zero Gravity Labs Discord channel.
There’s a near two-minute trailer of the mod available right now courtesy of YouTube outlet Riders Boulevard.
It covers many of the new features, alterations, additions, and fixes for the game.
It’s unfortunate that they don’t offer an easy installation guide right there in the YouTube trailer, but if you’re familiar with how emulation works, you will need the Dolphin emulator for the Wii and a copy of Sonic Riders: Zero Gravity.
Some of the biggest changes include bringing back the racer types, which includes speed, power, and flying. This is to fit in line with the original Sonic Riders, so that no matter what changes you make to the gears, the class types will still stay the same.
Boost has returned, along with being able to attack and access shortcuts. You can get a demonstration of the mod in action with the video below from YouTuber Sonic Improviser.
As you can see, the online netplay looks pretty solid for an emulated game.
You’re not going to get some PS4 or Xbox One X-style experiences out of the game with pseudo-4K assets and meshes, but if you enjoyed the original outing and wanted something faster, more challenging and with proper netplay support, you can’t go wrong with the “Regravitified” mod.
At least it’s much faster and more stable than either outing on the original Wii or PS2, both of which suffered from frame drops, blurry resolution, and input lag on the actual machines.
Also, the split-screen mode is still intact, so that’s worth something, too.